Introduction to AutoQ3D and OpenGL® API
AutoQ3D was born to design 3D models
taking advantage of OpenGL® API libraries to construct all the graphics
stuff. The main objective in mind is to offer a solution to create 3D
models with a very intuitive and easy to do things.
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How to compile in Windows
In this section we will explain the steps to compile AutoQ3D Community source code in Windows. We have tested this steps using Microsoft Windows XP with Service Pack 2.
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3DQ File Type Structure
3DQ File Type is the native file type used by AutoQ3D Editor. It is a totally open file format and it can be saved as
a regular text file. It stores information about three-dimensional
objects containing 3D coordinates, texture maps, and other object
information. At the following lines we will show you the content
structure.
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Installation on Linux
AutoQ3D is well known for its ease of installation. Under most
circumstances installing AutoQ3D is a very simple process and takes
less than three minutes to complete. The following installation guide
will help you.
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Installation on Windows
AutoQ3D is well known for its ease of installation. Under most
circumstances installing AutoQ3D is a very simple process and takes
less than three minutes to complete. The following installation guide
will help you.
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